Literature Review for Simulations and Games
General and by discipline
General
Aldrich, C. (2003). Learning by Doing : A Comprehensive Guide to Simulations, Computer Games, and Pedagogy
in e-Learning and Other Educational Experiences.San Francisco: Pfeifer - John Wiley & Sons.
A narrative on the author's experience developing a leadership skills simulation program.
"Designed for learning professionals and drawing on both game creators and instructional
designers, Learning by Doing explains how to select, research, build, sell, deploy,
and measure the right type of educational simulation for the right situation. It covers
simple approaches that use basic or no technology through projects on the scale of
computer games and flight simulators. The book role models content as well, written
accessibly with humor, precision, interactivity, and lots of pictures. Many will also
find it a useful tool to improve communication between themselves and their customers,
employees, sponsors, and colleagues. As John Con, former chief learning officer of
Dell Computers, suggests, & Anyone who wants to lead or even succeed in our profession
would do well to read this book."
Aldrich, C. (2004).Six Criteria of an Educational Simulation [pdf] [Electronic Version]. Learning Circuits . Retrieved Jan. 25, 2006.
"There are six criteria that are emerging as critical, and ultimately not just to
simulations but all educational experiences. Three criteria, linear, systems, and
cyclical, describe content. And three, simulation, game, and pedagogy, describe delivery."
Aldrich, C. (2004). Simulations and the future of learning: an innovative (and perhaps revolutionary)
approach to e-learning. San Francisco: Pfeifer - John Wiley &Sons.
Percival, F., Lodge, S., Saunders, D. (1993). The Simulation and Gaming Yearbook: Developing Transferable Skills in Education and
Training. London: Kogan Page.
Simulations in e-Learning Library
A set of over two dozen documents about simulations published by "e-Learning Centre"
in the UK.
Simulation & Games for Education
Albert A. Angehrn, Professor of Information Technology at INSEAD talks about significance of simulation and games for business education.
by Discipline
Business | Education | Language | Political Science | Science
Business
Clark , R. A., Gjerde, K.A., Paulson, A., Skinner, D. (2003). The Effects of Interdisciplinary
Instruction on Simulation Performance. Simulation & Gaming, 34 (1), 150-163.
"Examines implications of specific subject matter intervention by faculty members
in economics and marketing on the choices made by students and the consequences of
those choices in an online finance simulation. Findings, although mixed, suggest that
interdisciplinary intervention in an online finance simulation has the potential to
improve the quality of decisions made and overall student performance, especially
when intervention material is new to the students."
Kotey, B., Anderson, P.H. (2005). Comparing the Performance of Distance Learning and Traditional Students in a Business Simulation Exercise. Industry and HigherEducation, 19 (1), 83-93.
The performance of distant students in a simulation exercise for a Small Business Management (SBM) course was compared with that of internal students and the demographic and psychological variables associated with the performance.
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Education
Gibbons, A. S., Robertson, D. J., Duffin, J. R., Thompson, B. (2001). Effects of Administering
Feedback Following Extended Problem Solving. Journal of EducationalComputing Research, 25 (4), 417-426.
"Reports the results of research on effects of detailed feedback on problem solving
within a computer-based simulation. Participants were 54 undergraduate students. Results
indicated highest performance was associated with feedback based on an expert model
supplemented with provided textual commentary, suggesting that under some circumstances
expert-model based feedback messaging may be more effective at facilitating student
performance gains."
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Language
Crookall, D., Saunders, D. (1989). Communication Simulation: From Two Fields to One Theme. Clevedon, PA: Multilingual Matter, Ltd.
Tarnopolsky, O., & Kozhushko, S. (2003). Acquiring Business English in a Quasi-Natural
Business Environment: A Method of Teaching Business English to Students of Business
and Economics. Working Papers in Educational Linguistics, 18(2), 55-88.
"This article discusses a method of organizing Business English studies for students
who learn it as a foreign language at schools of business and universities outside
English-speaking countries."
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Political Science
Opheim, C., Stouffer, W.B. (1997). Using "Capitol Hill" CD ROM to Teach Undergraduate Political Science Courses. Political Science and Politics, 30(1), 68-70
Describes a CD-ROM product that simulates introducing a freshman congressman to Washington, DC. The member is briefed on duties and responsibilities (including a historical overview) and given a tour of the Capitol. Interactive components include hiring staffers and acquiring leadership positions. Includes suggestions for integrating the product into class instruction.
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Science
Holbrook, N. J., Devonshire , E. (2005). Simulating Scientific Thinking Online: An
Example of Research-Led Teaching. Higher Education Research and Development,24(3), 201-213.
The paper illustrates the integration of a research-led teaching approach in an online context, using an ocean (climate) model simulation activity in two undergraduate units as a case study.
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